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Docteur Raton
Guest
Hi, I was thinking of an idea to make it easier to work with the room editor: the ability to make instances of the same object show different sprites in the room editor. I think this would be useful if you have, for example, a prop object that doesn't have a sprite. Right now, if you place an instance of prop in a room and change it's sprite through its creation code or in the 'variable definition' panel (by changing 'sprite_index'), the it still shows the default sprite in the room editor (a question mark). Here are two ideas I could suggest to fix this issue:
1) By adding a button to change directly the sprite of an instance in the room editor (it would act the same as changing the sprite in the instance creation code), and making that sprite show up in the editor
2) By automatically showing in the room the sprite that is specified as 'sprite_index' in the 'variable definition' panel
1) By adding a button to change directly the sprite of an instance in the room editor (it would act the same as changing the sprite in the instance creation code), and making that sprite show up in the editor
2) By automatically showing in the room the sprite that is specified as 'sprite_index' in the 'variable definition' panel