GMS 2 ini file problem


I have the following command: "ini_write_real (" global_language "," value0_1 ", global.newsParameter [0,1]);" the ini-file is given the value "1" in a previous gameplay and the game then ends. Now the game should read the registered value when starting from the "user.sav", but why he does not recognize this even though "global_sprache" in the Texteditor the value "1" is still registered ??
See the following pictures and their error message:

debug.PNG read sprache.PNG usersav.PNG