Originally made for the 6th GMC jam(6th of the new jams, before we went back to the old numbering...) where the theme was 'Convergence'. My initial idea was that you were some sort of rogue wizard apart of some cosmic group of space wizards who had realised the multiverse was falling apart due to too many universes. You wanted to fix it by combining universe and lessening the strain, and they didn't. In the end it didn't make sense with the gameplay but nobody really noticed so that's ok ^^' Story description from the original version's readme.txt: Gameplay description from the original version's readme.txt: Original jam version download New version download(coming soon) Spoiler: Original Jam version video Spoiler: New version video Spoiler: GIFs/Screenshots Feedback and future ideas are more than welcome. What I'm looking to do with the new version is something more fun and random. At the moment, the attacks are hardcoded to each region, but ideally I think what would be cooler is having all sorts of different variations on attacks that behave differently(such as projectile amount, their direction, speed, and damage) with the middle merged region being some sort of compromise of the two. For example, what I have hardcoded in the original version was left side had one strong projectile, the right side had three weak projectiles, and the middle area is my attempt to combine those, with two medium power projectiles.