In game volume for studio

B

Blakkid489

Guest
I guess you can say i'm a novice in game maker. I learned a lot in gm 6, 7-pro, and 8.1 standard. But now that I have studio and learned that a lot of the gml I was using is now obsolete. This includes the ability to use the function
Code:
sound_global_volume(value)
I do see a lot of new and assumingly (probably not a word) more compatible functions like..

Code:
audio_sound_play()
audio_sound_stop()
audio_emitter_gain()
My question is how can I use these new sound functions to have a similar effect to using the now obsolete
Code:
sound_global_volume()
?
 
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