Leif
Member
Good day
The question is about in-game metrics and analytics to polish game levels difficulty.
Are there any way to link third-party service to get information about in-game events: how many deathes player had on that level, which enemy killed player's character mostly etc.? Google analytics or whatever...
And whether I can use it in published games on google play or only on test group plays before publishing?
The question is about in-game metrics and analytics to polish game levels difficulty.
Are there any way to link third-party service to get information about in-game events: how many deathes player had on that level, which enemy killed player's character mostly etc.? Google analytics or whatever...
And whether I can use it in published games on google play or only on test group plays before publishing?