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In App Purchases Check List done right?

Pushloop

Member
Hi, in my quest to get IAP running I got this far:

Gamemaker 1.4.1763
- NDK-r12b
- jdk1.8.0_111
- Target SDK 25
- Min SDK 11
- Compile SDK 25
- Build Tools 25.0.2
- Support Lib 25.1.0

Extensions:
- GooglePlayServicesExtension
- GooglePlayServicesIAPExtension
- Easy IAP In App Purchases (bought from marketplace)

Permissions (this is from all the extensions) :
- android.permission.INTERNET
- android.permission.ACCESS_NETWORK_STATE
- android.permission.READ_EXTERNAL_STORAGE
- android.permission.WRITE_EXTERNAL_STORAGE
- com.android.vending.BILLING

Global Game Settings:
- Extra Tab: Public Key ( copied from the dev console on google play)

The public key in the Extra's tab under Android is the same as in the IAP tab. Don't need to tick the boxes for sandbox or for Google Licensing. Tickbox "Enable IAP is gone with latest version of gamemaker and is handled by the extension.
I've uploaded the build as beta and installed through the link google sends to beta-users.
 
Last edited:
S

signal

Guest
As far as extensions, you only need the first 2.

You can try removing the other ones and following the tutorials on this page. Some of the info is out-dated, but with the help of a few forum searches, you should be able to get it up and running.
 

Pushloop

Member
Thanks, but unfortunately this didn't work. I hope there is someone out there who has a working setup, I see more people struggling with this.
 
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