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WalterPease
Guest
I've imported a project from Gamemaker Studio 1.4 where loads of objects use their y coordinate to determine draw depth. After importing my project, when I generate a bunch of objects, or move my player object around, every object on the screen flickers like crazy, and every instance below the moving object becomes invisible for a few frames.
Here is a screenshot from GMS 1.4 working fine:
And here's the exact same project on GMS 2:
You can see how all of the wall pieces and decoration, the player(little red guy), and the wood crates have disappeared, along with the little fire particles on the bottom two torch things, while the top two had the glow disappear instead.
Let me know if you've got any suggestions or questions. I'd really like to start using GMS 2's new features but, the game's visuals are so broken I can't test the game.
Here is a screenshot from GMS 1.4 working fine:
And here's the exact same project on GMS 2:
You can see how all of the wall pieces and decoration, the player(little red guy), and the wood crates have disappeared, along with the little fire particles on the bottom two torch things, while the top two had the glow disappear instead.
Let me know if you've got any suggestions or questions. I'd really like to start using GMS 2's new features but, the game's visuals are so broken I can't test the game.