M
Misty
Guest
Immortality in games most to least.
1. Kirby's epic yarn. U cannot die ever. It makes the boss music unfitting and boring.
2. Computer fps games. U quick save whenever. Takes all the thrill and danger out of the game.
3. Borderlands 2. U cannot die but u lose money and have to spawn at the last save point. However if ur friend is still alive the bosses health will not reset making some bosses too easy to beat.
4. Modern games. If u die u just spawn at the last checkpoint, usually the same room of the boss making it a bit easy. Unless the boss is super hard.
5. Metroid. U spawn at the last save point. Usually a few rooms away from the boss making u struggle through obstacles.
6. Classic level system. When die u have to restart the level.
7. Sonic style. Run out of lives and u have to restart from the beginning of the game.
So which of these is your favorite and why. Also do u have any new ideas of how to improve these systems?
Call me old school but I like 5 and 6 the best, it really brings back fond memories of really getting into the game. When I die and it just respawns me in the next room it just feels fake and phony to me. I guess I am a masochist in terms of my sexuality, but not a super masochist, I don't like being abandoned insulted or abused.
1. Kirby's epic yarn. U cannot die ever. It makes the boss music unfitting and boring.
2. Computer fps games. U quick save whenever. Takes all the thrill and danger out of the game.
3. Borderlands 2. U cannot die but u lose money and have to spawn at the last save point. However if ur friend is still alive the bosses health will not reset making some bosses too easy to beat.
4. Modern games. If u die u just spawn at the last checkpoint, usually the same room of the boss making it a bit easy. Unless the boss is super hard.
5. Metroid. U spawn at the last save point. Usually a few rooms away from the boss making u struggle through obstacles.
6. Classic level system. When die u have to restart the level.
7. Sonic style. Run out of lives and u have to restart from the beginning of the game.
So which of these is your favorite and why. Also do u have any new ideas of how to improve these systems?
Call me old school but I like 5 and 6 the best, it really brings back fond memories of really getting into the game. When I die and it just respawns me in the next room it just feels fake and phony to me. I guess I am a masochist in terms of my sexuality, but not a super masochist, I don't like being abandoned insulted or abused.