R
RetroCop
Guest
keeps stacking (playing at the same time). I'm using a specific object to play the music and here is my code
if room=rm_title || room=rm_menu audio_play_sound(snd_titlemusic,0,1)
else
{
audio_stop_sound(snd_titlemusic)
}
if instance_exists(obj_player) audio_play_sound(snd_music1,0,1)
else
{
audio_stop_sound(snd_music1)
}
if room=rm_title || room=rm_menu audio_play_sound(snd_titlemusic,0,1)
else
{
audio_stop_sound(snd_titlemusic)
}
if instance_exists(obj_player) audio_play_sound(snd_music1,0,1)
else
{
audio_stop_sound(snd_music1)
}