G
gohkenytp
Guest
I was trying to port the SMA1 bubble thing (from SuperArthurBros's fanamde Hello Mario Engine) to Game Maker Studio but everytime I do it, it causes errors. Does anyone know about this?
Here's the code:
Here's the code:
GML:
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Create Event
for object obj_solidbubble:
Variable obj_solidbubble.<unknown variable>(100224, -2147483648) not set before reading it.
at gml_Object_obj_solidbubble_CreateEvent_1 (line 2) - if obj_solidbubble.item = 0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_solidbubble_CreateEvent_1 (line 2)