Steam illumine, a different take on the roguelike genre

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Dejima

Guest
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Hi all,

Last week I released my first video game on Steam: illumine.


illumine is a non-violent roguelike with a different twist on procedural generation and a gameplay-driven soundtrack.

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The game was nominated for the Innovative Outlaw Award at this year's Bitsummit in Kyoto and is part of the Indiecade Europe official selection.

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illumine is out on Steam for Windows and Linux for 5.99$/4.79£.

http://store.steampowered.com/app/518650


For more information about illumine, please check out the game's website:

https://illuminegame.com/
 
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Diogo

Guest
Hello, there. (I'm the guy reporting positive and false-positive bugs on Steam hehe)

Didn't know it was made in GameMaker, although I did have a hunch: I used a similar "lighting system" like this in a game of my own, so I was already interested in your game (not the best reason, haha). Just to see where you tried going with it.

When I saw the videos, though, your use of music interested me. Not many games try to use music as one of the focal points, so good job there!
It's a pretty unique game, so best of luck! I'll keep playing until I figure everything out and I'll try to talk to you then. :)
 
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Dejima

Guest
Hi Diogo!

Thank you for your kind words.

Audio is a big focal point of the game and was a little bit difficult to implement. Basically there's no soundtrack in the game, every gameplay element produces a sound in rythm. The soundtrack is thus generated on the fly. I wrote a little something about it a while ago:
http://www.gamasutra.com/blogs/Juli...821/Building_a_gameplay_driven_soundtrack.php

Also our dicussion on Steam is starting to look like a chat so I'm wondering if we should talk about the game somewhere else :)
 
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Diogo

Guest
I've read the article before trying the game. It was what made me more interested, actually! :) To hear the soundtrack in action.

Haha fair enough. You can add me on Steam and we can talk more about the it.
 
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