U
Unportant
Guest
That's hard to describe.
What I mean is that, I'd like to, say, use a bm_add with a spotlight to illuminate other objects, but I don't want to draw the spotlight itself, just the *effects on the illuminated objects*.
E.g. x below is the spotlight, m is a man, and l is the left side of the man that the spotlight hits. I'd like to show l and m but not x.
xxxxxxlllmm
xxxxxxlllmm
xxxxxxlllmm
Is it possible to use blending modes (or anything else, besides shaders), to pull this off?
Thanks!
Nick
What I mean is that, I'd like to, say, use a bm_add with a spotlight to illuminate other objects, but I don't want to draw the spotlight itself, just the *effects on the illuminated objects*.
E.g. x below is the spotlight, m is a man, and l is the left side of the man that the spotlight hits. I'd like to show l and m but not x.
xxxxxxlllmm
xxxxxxlllmm
xxxxxxlllmm
Is it possible to use blending modes (or anything else, besides shaders), to pull this off?
Thanks!
Nick