H
hisoka_2020
Guest
I am a nerd for rpg games, which take an small amount of skill but a lot of brains to pass.
Whenever I started a new project, I started working on an rpg from a top down view.
I'll get to the point now. I, someone who created dozens of rpg games, is stuck on the feeling that he doesn't want to create the same kind of enemy twice.
So here I am, don't know what type of enemy should I add next.
I've created many enemies over the years and I strive to add interest to each and every one that I create.
So, I seek your help, and I ask of you, please lend me your knowledge and support me get through this conundrum.
Here are a few things that I've already done too much of:
Wizards casting blocking spells, healing spells, trap spells, and attack spells.
Long range shooters, For example, an enemy which shoots from afar really fast and tiny bullets.
I would like to focus on my theme that I set for myself to challenge myself, the theme is science fiction, because I always run back to the place that I'm better at, which is more medieval.
I really appreciate any and all comments and replies that will help me pass this wall of not knowing what to do next.
P.S. I'd like if you would to give me not just enemies suggestions, but also suggestions to improve my overall experience making games.
Thanks!
Whenever I started a new project, I started working on an rpg from a top down view.
I'll get to the point now. I, someone who created dozens of rpg games, is stuck on the feeling that he doesn't want to create the same kind of enemy twice.
So here I am, don't know what type of enemy should I add next.
I've created many enemies over the years and I strive to add interest to each and every one that I create.
So, I seek your help, and I ask of you, please lend me your knowledge and support me get through this conundrum.
Here are a few things that I've already done too much of:
Wizards casting blocking spells, healing spells, trap spells, and attack spells.
Long range shooters, For example, an enemy which shoots from afar really fast and tiny bullets.
I would like to focus on my theme that I set for myself to challenge myself, the theme is science fiction, because I always run back to the place that I'm better at, which is more medieval.
I really appreciate any and all comments and replies that will help me pass this wall of not knowing what to do next.
P.S. I'd like if you would to give me not just enemies suggestions, but also suggestions to improve my overall experience making games.
Thanks!