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Windows IDE v2.3.1.542 Runtime v2.3.1.409 won't run game after Windows update

S

SamSolo

Guest
I updated Windows recently and now no games from any project will launch for test runs. All projects that I know worked before the Windows update and it is not like I am getting a compile error. Pressing play or hitting F5 seems to have no effect on game maker. These are projects that were started in a previous version of GMS but have run them successfully since updating IDE just not after updating Windows. Screenshot of GMS right after I hit F5.

Any help appreciated.
 

Attachments

S

SamSolo

Guest
How about Debug?

What are the contents of the output log when you run the game?
Thank you so much for your help. Nothing happens with Debug but here is the full output when I run via Build on the menu.


"cmd" /c subst Z: "C:\Users\MisterSolo\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE"

elapsed time 00:00:00.1603322s for command "cmd" /c subst Z: "C:\Users\MisterSolo\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE" started at 03/04/2021 10:12:28
"cmd" /c subst Y: "C:\Users\MisterSolo\AppData\Local\GameMakerStudio2\GMS2TEMP"

elapsed time 00:00:00.1381162s for command "cmd" /c subst Y: "C:\Users\MisterSolo\AppData\Local\GameMakerStudio2\GMS2TEMP" started at 03/04/2021 10:12:28
"cmd" /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.3.1.409"

elapsed time 00:00:00.1598436s for command "cmd" /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.3.1.409" started at 03/04/2021 10:12:28
"C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.3.1.409/bin/Igor.exe" -j=8 -options="C:\Users\MisterSolo\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run

Loaded Macros from C:\Users\MisterSolo\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\tfznew_run_CEE704D4_601BBD1C\macros.json
Options: X:/bin\platform_setting_defaults.json
Options: C:\Users\MisterSolo\AppData\Roaming/GameMakerStudio2\pennyshoot_1524010\local_settings.json
Options: C:\Users\MisterSolo\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\tfznew_run_CEE704D4_601BBD1C\targetoptions.json
Setting up the Asset compiler
X://bin/GMAssetCompiler.exe /c /mv=1 /zpex /iv=0 /rv=0 /bv=0 /j=8 /gn="tfznew runtime" /td="Y:/" /cd="Z:/tfznew_run_CEE704D4_601BBD1C" /zpuf="C:\Users\MisterSolo\AppData\Roaming/GameMakerStudio2\pennyshoot_1524010" /m=windows /tgt=64 /nodnd /cfg="Default" /o="Y:/tfznew_runtime_2E87FF5B_VM" /sh=True /optionsini="Y:/tfznew_runtime_2E87FF5B_VM\options.ini" /cvm /baseproject="X:/BaseProject\BaseProject.yyp" "C:\Users\MisterSolo\Documents\GameMakerStudio2\tfznew runtime\tfznew runtime.yyp" /preprocess="Z:/tfznew_run_CEE704D4_601BBD1C"
We have a Zeus Project!
Found Project Format 2
ProjectFileWatcher:StartWatching:C:\Users\MisterSolo\Documents\GameMakerStudio2\tfznew runtime
Started: 3/4/2021 10:12:32 AM
Finished: 3/4/2021 10:12:36 AM
Diff: 00:00:03.9880390
Loaded Project: tfznew runtime
finished.
Release build
Options: Z:/tfznew_run_CEE704D4_601BBD1C\ExtensionOptions.json
OptionsIni
Options: Z:/tfznew_run_CEE704D4_601BBD1C\PlatformOptions.json
[Compile] Run asset compiler
X://bin/GMAssetCompiler.exe /c /mv=1 /zpex /iv=0 /rv=0 /bv=0 /j=8 /gn="tfznew runtime" /td="Y:/" /cd="Z:/tfznew_run_CEE704D4_601BBD1C" /zpuf="C:\Users\MisterSolo\AppData\Roaming/GameMakerStudio2\pennyshoot_1524010" /m=windows /tgt=64 /nodnd /cfg="Default" /o="Y:/tfznew_runtime_2E87FF5B_VM" /sh=True /optionsini="Y:/tfznew_runtime_2E87FF5B_VM\options.ini" /cvm /baseproject="X:/BaseProject\BaseProject.yyp" "C:\Users\MisterSolo\Documents\GameMakerStudio2\tfznew runtime\tfznew runtime.yyp" /bt=run /rt=vm /64bitgame=false
Compile Constants...finished.
Remove DnD...finished.
Compile Scripts...finished.
Compile Rooms...finished.
Compile Objects...finished.
Compile Timelines...finished.
Compile Triggers...finished.
Compile Extensions...finished.
Global scripts...finished.
finished.
collapsing enums.
Final Compile...finished.
Looking for built-in particle images in C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.3.1.409\bin\ParticleImages
Saving IFF file... Y:/tfznew_runtime_2E87FF5B_VM\tfznew runtime.win
Writing Chunk... GEN8
option_game_speed=30
Writing Chunk... OPTN
Writing Chunk... LANG
Writing Chunk... EXTN
Writing Chunk... SOND
Writing Chunk... AGRP
Writing Chunk... SPRT
Writing Chunk... BGND
Writing Chunk... PATH
Writing Chunk... SCPT
Writing Chunk... GLOB
Writing Chunk... SHDR
Writing Chunk... FONT
Writing Chunk... TMLN
Writing Chunk... OBJT
Writing Chunk... ACRV
Writing Chunk... SEQN
Writing Chunk... TAGS
Writing Chunk... ROOM
Writing Chunk... DAFL
Writing Chunk... EMBI
Writing Chunk... TPAGE
Texture Group - Default
Writing Chunk... TGIN
Writing Chunk... CODE
Writing Chunk... VARI
Writing Chunk... FUNC
Writing Chunk... STRG
Writing Chunk... TXTR
0 Compressing texture... writing texture texture_0.png...
1 Compressing texture... writing texture texture_1.png...
2 Compressing texture... writing texture texture_2.png...
3 Compressing texture... writing texture texture_3.png...
4 Compressing texture... writing texture texture_4.png...
5 Compressing texture... writing texture texture_5.png...
6 Compressing texture... writing texture texture_6.png...
7 Compressing texture... writing texture texture_7.png...
8 Compressing texture... writing texture texture_8.png...
9 Compressing texture... writing texture texture_9.png...
10 Compressing texture... writing texture texture_10.png...
11 Compressing texture... writing texture texture_11.png...
12 Compressing texture... writing texture texture_12.png...
13 Compressing texture... writing texture texture_13.png...
14 Compressing texture... writing texture texture_14.png...
15 Compressing texture... writing texture texture_15.png...
16 Compressing texture... writing texture texture_16.png...
17 Compressing texture... writing texture texture_17.png...
18 Compressing texture... writing texture texture_18.png...
19 Compressing texture... writing texture texture_19.png...
20 Compressing texture... writing texture texture_20.png...
21 Compressing texture... writing texture texture_21.png...
22 Compressing texture... writing texture texture_22.png...
23 Compressing texture... writing texture texture_23.png...
24 Compressing texture... writing texture texture_24.png...
25 Compressing texture... writing texture texture_25.png...
26 Compressing texture... writing texture texture_26.png...
27 Compressing texture... writing texture texture_27.png...
28 Compressing texture... writing texture texture_28.png...
29 Compressing texture... writing texture texture_29.png...
30 Compressing texture... writing texture texture_30.png...
31 Compressing texture... writing texture texture_31.png...
32 Compressing texture... writing texture texture_32.png...
33 Compressing texture... writing texture texture_33.png...
34 Compressing texture... writing texture texture_34.png...
35 Compressing texture... writing texture texture_35.png...
36 Compressing texture... writing texture texture_36.png...
37 Compressing texture... writing texture texture_37.png...
38 Compressing texture... writing texture texture_38.png...
39 Compressing texture... writing texture texture_39.png...
40 Compressing texture... writing texture texture_40.png...
41 Compressing texture... writing texture texture_41.png...
42 Compressing texture... writing texture texture_42.png...
43 Compressing texture... writing texture texture_43.png...
Writing Chunk... AUDO
Writing Chunk... SCPT
Writing Chunk... DBGI
Writing Chunk... INST
Writing Chunk... LOCL
Writing Chunk... DFNC
Writing Chunk... STRG
Writing Audio Group audiogroup
Stats : GMA : Elapsed=6235.1499
Stats : GMA : sp=195,au=43,bk=2,pt=0,sc=70,sh=0,fo=8,tl=0,ob=59,ro=18,da=0,ex=0,ma=125,fm=0xB31D4BF802A0
DoSteam
Igor complete.
[Run] Run game
Options: Z:/tfznew_run_CEE704D4_601BBD1C\MainOptions.json
X://windows/Runner.exe -game "Y:/tfznew_runtime_2E87FF5B_VM\tfznew runtime.win"
 

TsukaYuriko

☄️
Forum Staff
Moderator
I unfortunately (or fortunately, depending on how you look at it) can't see anything "obviously wrong" in the output log.

One thing I noticed, though, is that the project name contains a space. This has caused issues on some systems in the past, so I suggest removing the space and trying again.

Please also try to temporarily disable any security software (antivirus, firewall...) that may be preventing the game from running to see if that is the cause.
Given that this stopped working after a Windows update, please make sure to also check the default Windows security components (Windows Defender, Windows Firewall) as these may re-enable themselves during an update in case you had them disabled prior to the update.
Make sure to turn these back on after temporarily disabling them, because even if they are the cause, the ideal solution is not to disable them, but to add the relevant programs to their exclusion list so that they don't falsely prevent them from running anymore but are otherwise fully functional.

If you haven't tried it yet, please also try performing a fresh install of GameMaker Studio 2. We've had topics of Windows updates messing with the installation - or even outright force-uninstalling the entire program - after an update, and a reinstall was all it took to fix those.
 

rIKmAN

Member
2.3 works fine with the latest Windows update (using it myself) so I would take an educated guess that the update has re-enabled /changed something that is causing this issue.

Does your user account have Admin rights?
Does this happen with a fresh empty project too?

Also check that GMS2 and all it's related folders are still active in whatever anti-virus / system protection software you use - especially the built in Windows Defender as this could have been updated in the overall Windows Update.

Easiest way is just to disable the AV / protection software completely, reboot and test GMS2 again - if it then works you know what it's related to whatever you disabled so have narrowed down the possible culprits.

If none of the above apply try doing a full uninstall and clean any old files, then re-install again and see if that fixes the issue.

edit: ninja'd by Tsuka! :)
 
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