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IAP crashes my game

Discussion in 'Marketplace' started by HAEGOE, Jun 8, 2019.

  1. HAEGOE

    HAEGOE Member

    Joined:
    Jun 25, 2016
    Posts:
    38
    https://marketplace.yoyogames.com/assets/8189/google-play-billing
    I'm using lazybone's IAP extension, and it's crashing my game.

    I was doing as it said, initializing and used
    GooglePlayBilling_launchBillingFlow(sku), and in sku I put the very id of my in app product.
    I set it to active apk but it's crashing my game... any help?
     
  2. Nocturne

    Nocturne Friendly Tyrant Forum Staff Admin

    Joined:
    Apr 13, 2016
    Posts:
    6,778
    You'll need to contact the person that created the extension... we can't really help here, as - even though it's a free asset - you can't share any of the extension code without the explicit permission of the author.
     
  3. chirpy

    chirpy Member

    Joined:
    Oct 6, 2016
    Posts:
    114
    I'm also integrating IAP to my new game and saw this message on
    https://developer.android.com/google/play/billing/api

    Someone on reddit said AIDL support's going to be removed in 2 years, and I know we have a free 3rd party implementation: https://forum.yoyogames.com/index.php?threads/google-play-billing-extension.62480/

    But.. is there any official work on this? If I understood correctly, AIDL is what's used in YYG's official GooglePlayServicesIAPExtension, right?

    [Edit: whoops I don't think this is a proper forum for this; I'll probably find some time to post to tech support later.]
     

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