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Windows IAP Consumable only works once in Windows 8 Native



I noticed that the IAP for consumables only works one time in Windows 8 Native platform. I have followed tutorials here http://help.yoyogames.com/hc/en-us/articles/216755198-In-App-Purchases-Example and even went ahead and purchased two assets from the marketplace (thinking that I must be missing something really subtle) but it really does not work more than once. I've tested this in the sandbox environment and also on live apps.

I've tried the following two apps from market place (The code is essentially the same in both the assets including what I have for my own app)


Can somebody verify if they are having the same issue or knows how to fix this issue?

Thanks in advance!