interference2u
Member
Hello!
I'm kind of new on this programming stuff. I started with GameMaker Studio 1, I did learn a lot of stuff but I got stuck because of my lack of knowledge in GML, so I gave up there. Some time later, I got kinda hyped up with GameMaker Studio 2 and this time, I had learnt much more than before, you know... watching tutorials on youtube and reading forums, lol, but once again, I found myself on the same situation... I got stuck... and that's really frustrating... Especially, when you want to develop a lot of the ideas you have in mind.
Well, this time, I really don't want to stay like this, so I'd like to know... Where can I learn how to make a complete game? I don't want to make a super complicated game, I just want to know and understand how to make the following on my own:
- Movement
- Collision
- Depth
- Dialogue
- Cutscenes
- Some sort of battle system
- Menus, etc
All this for some sort of Turn Based RPG I'd like to create.
Ok, I know it sounds like I'm asking a lot, but I'm willing to pay for a course this time.
I really want to understand programming to a certain degree because when I follow different tutorials, I see a lot of different ways to make a game but since these are different, I can't use certain functions or code in my project. Like, for example, i was doing a cool tutorial on how to make movement for the player and manage its sprites but then I find another tutorial about making cutscenes but I can't use it at all since my code is slightly different.
So... yeah, lol, I want to understand the logic of this program this time. Please, help
I'm kind of new on this programming stuff. I started with GameMaker Studio 1, I did learn a lot of stuff but I got stuck because of my lack of knowledge in GML, so I gave up there. Some time later, I got kinda hyped up with GameMaker Studio 2 and this time, I had learnt much more than before, you know... watching tutorials on youtube and reading forums, lol, but once again, I found myself on the same situation... I got stuck... and that's really frustrating... Especially, when you want to develop a lot of the ideas you have in mind.
Well, this time, I really don't want to stay like this, so I'd like to know... Where can I learn how to make a complete game? I don't want to make a super complicated game, I just want to know and understand how to make the following on my own:
- Movement
- Collision
- Depth
- Dialogue
- Cutscenes
- Some sort of battle system
- Menus, etc
All this for some sort of Turn Based RPG I'd like to create.
Ok, I know it sounds like I'm asking a lot, but I'm willing to pay for a course this time.
I really want to understand programming to a certain degree because when I follow different tutorials, I see a lot of different ways to make a game but since these are different, I can't use certain functions or code in my project. Like, for example, i was doing a cool tutorial on how to make movement for the player and manage its sprites but then I find another tutorial about making cutscenes but I can't use it at all since my code is slightly different.
So... yeah, lol, I want to understand the logic of this program this time. Please, help
Last edited: