gkri
Member
I have no experience in pixel art, but I tried to create some 2bit rogue like sprites... So I seek your advice here...
I created this 16x16 pixels fighter, but I noticed that if I use 16x16 tiles set for background there will be no space between 2 sprites if they sit next to each other.
If I position them on a 20x20 tiles set according to my opinion/eye, it looks better.
So, should I draw 16x16 background tiles set or should I draw 20x20 background tiles set and import the sprite as 20x20 by adding empty pixels around it?
Sharing wise; is the format 20x20 acceptable among developers if I want to share those assets or they would prefer 16X16?
Any advice/opinion welcome!
I created this 16x16 pixels fighter, but I noticed that if I use 16x16 tiles set for background there will be no space between 2 sprites if they sit next to each other.
If I position them on a 20x20 tiles set according to my opinion/eye, it looks better.
So, should I draw 16x16 background tiles set or should I draw 20x20 background tiles set and import the sprite as 20x20 by adding empty pixels around it?
Sharing wise; is the format 20x20 acceptable among developers if I want to share those assets or they would prefer 16X16?
Any advice/opinion welcome!