C
Crimson Flames
Guest
I'm working on a game right now under the working title of "Hack the World."
I'm calling it that because that's literally what you do. You work with the protagonist, Gelea, to fix glitches and ultimately save her Gameworld from being destroyed by a virus.
Some quick notes, here:
I'm calling it that because that's literally what you do. You work with the protagonist, Gelea, to fix glitches and ultimately save her Gameworld from being destroyed by a virus.
Some quick notes, here:
- Unlike most video game protagonists, Gelea knows that she's a game, and she also knows the player exists. Players can make 'suggestions', but itās ultimately up to her. She is also aware of her own deaths, and will get angry at the player if they let her die.
- Because Gelea is self-aware, there's probably gonna be a lot of 4th wall breaks. In fact, there is a literal 4th wall which Gelea eventually learns how to see, and can use to directly interact with the player.
- Glitches are basically any person, creature, or object whose code has been meddled with. This ranges from simple color or scale variations, to changing an otherwise neutral animal or object into an enemy.
- Due to the nature of this game and the way glitches are fixed, 'magic' is interchangeable with 'code', 'spell' is interchangeable with 'hacking' or 'manipulating code', and 'mage' is interchangeable with 'hacker' or 'coder'.
- Hopefully these notes have cleared things up a bit.