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Windows I cannot test my project

boi513

Member
When I try to test my project I get this log out put

"cmd" /c subst Z: "C:\Users\Universe Man\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE"

elapsed time 00:00:00.0459938s for command "cmd" /c subst Z: "C:\Users\Universe Man\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE" started at 01/24/2020 15:43:37
"cmd" /c subst Y: "C:\Users\Universe Man\AppData\Local\GameMakerStudio2\GMS2TEMP"

elapsed time 00:00:00.0440002s for command "cmd" /c subst Y: "C:\Users\Universe Man\AppData\Local\GameMakerStudio2\GMS2TEMP" started at 01/24/2020 15:43:37
"cmd" /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.5.378"

elapsed time 00:00:00.0440063s for command "cmd" /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.5.378" started at 01/24/2020 15:43:37
Saving project to: C:\Users\Universe Man\Desktop\Laundromat Simulator\Laundromat_Simulator\Laundromat Simulator.yyp
"C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.2.5.378/bin/Igor.exe" -j=8 -options="C:\Users\Universe Man\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run

Loaded Macros from C:\Users\Universe Man\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\Laundromat_S_7E12E1CC_C36E43F8\macros.json
Options: X:/bin\platform_setting_defaults.json
Options: C:\Users\Universe Man\AppData\Roaming/GameMakerStudio2\tam_282309\local_settings.json
Options: C:\Users\Universe Man\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\Laundromat_S_7E12E1CC_C36E43F8\targetoptions.json
X://bin/GMAssetCompiler.exe /c /zpex /iv=0 /rv=0 /bv=0 /j=8 /gn="Laundromat Simulator" /td="Y:/" /cd="Z:/Laundromat_S_7E12E1CC_C36E43F8" /zpuf="C:\Users\Universe Man\AppData\Roaming/GameMakerStudio2\tam_282309" /m=windows /tgt=64 /nodnd /cfg="default" /o="Y:/Laundromat_Simulator_3EE6273C_VM" /sh=True /optionsini="Y:/Laundromat_Simulator_3EE6273C_VM\options.ini" /cvm /baseproject="X:/BaseProject\BaseProject.yyp" "C:\Users\Universe Man\Desktop\Laundromat Simulator\Laundromat_Simulator\Laundromat Simulator.yyp" /preprocess="Z:/Laundromat_S_7E12E1CC_C36E43F8"
Reading project file....C:\Users\Universe Man\Desktop\Laundromat Simulator\Laundromat_Simulator
Reading project file....X:\BaseProject
Reading config delta 'C:\Users\Universe Man\Desktop\Laundromat Simulator\Laundromat_Simulator\options\main\inherited\options_main.inherited.yy'
Sprites - Texture group not found for Human_male_arms_crouch
Sprites - Texture group not found for Human_male_arms_fall
Sprites - Texture group not found for Human_male_arms_jump
Sprites - Texture group not found for Human_male_arms_stand
Sprites - Texture group not found for Human_male_arms_walk
finished.


X://bin/GMAssetCompiler.exe DONE (0)
Debug build
Options: Z:/Laundromat_S_7E12E1CC_C36E43F8\ExtensionOptions.json
OptionsIni
Options: Z:/Laundromat_S_7E12E1CC_C36E43F8\PlatformOptions.json
[Compile] Run asset compiler
C:\WINDOWS\system32\cmd.exe /c ""X://bin/GMAssetCompiler.exe" /c /zpex /iv=0 /rv=0 /bv=0 /j=8 /gn="Laundromat Simulator" /td="Y:/" /cd="Z:/Laundromat_S_7E12E1CC_C36E43F8" /zpuf="C:\Users\Universe Man\AppData\Roaming/GameMakerStudio2\tam_282309" /m=windows /tgt=64 /nodnd /cfg="default" /o="Y:/Laundromat_Simulator_3EE6273C_VM" /sh=True /optionsini="Y:/Laundromat_Simulator_3EE6273C_VM\options.ini" /cvm /baseproject="X:/BaseProject\BaseProject.yyp" "C:\Users\Universe Man\Desktop\Laundromat Simulator\Laundromat_Simulator\Laundromat Simulator.yyp" /dbgp=6509 /debug /nofs /bt=run /rt=vm"
Reading project file....C:\Users\Universe Man\Desktop\Laundromat Simulator\Laundromat_Simulator
Reading project file....X:\BaseProject
Reading config delta 'C:\Users\Universe Man\Laundromat_Simulator\Laundromat_Simulator\options\main\inherited\options_main.inherited.yy'
Sprites - Texture group not found for Human_male_arms_crouch
Sprites - Texture group not found for Human_male_arms_fall
Sprites - Texture group not found for Human_male_arms_jump
Sprites - Texture group not found for Human_male_arms_stand
Sprites - Texture group not found for Human_male_arms_walk
finished.
Compile Constants...finished.
Remove DnD...finished.
Compile Scripts...finished.
Compile Objects...finished.
Compile Timelines...finished.
Compile Triggers...finished.
Compile Rooms...finished.
Compile Extensions...finished.
Global scripts...finished.
finished.
collapsing enums.
Final Compile...finished.
Saving IFF file... Y:/Laundromat_Simulator_3EE6273C_VM\Laundromat Simulator.win
Writing Chunk... GEN8
option_game_speed=30
Writing Chunk... OPTN
Writing Chunk... LANG
Writing Chunk... EXTN
Writing Chunk... SOND
Writing Chunk... AGRP
Writing Chunk... SPRT
Writing Chunk... BGND
Writing Chunk... PATH
Writing Chunk... SCPT
Writing Chunk... GLOB
Writing Chunk... SHDR
Writing Chunk... FONT
Writing Chunk... TMLN
Writing Chunk... OBJT
Writing Chunk... ROOM
Writing Chunk... DAFL
Writing Chunk... EMBI
Writing Chunk... TPAGE
Texture Group - Default
Writing Chunk... TGIN
Writing Chunk... CODE
Writing Chunk... VARI
Writing Chunk... FUNC
Writing Chunk... STRG
Writing Chunk... TXTR
0 Compressing texture... writing texture texture_0.png...
Writing Chunk... AUDO
Writing Chunk... SCPT
Writing Chunk... DBGI
Writing Chunk... INST
Writing Chunk... LOCL
Writing Chunk... STRG
Stats : GMA : Elapsed=1047.0037
Stats : GMA : sp=109,au=0,bk=0,pt=0,sc=28,sh=7,fo=1,tl=0,ob=32,ro=1,da=19,ex=1,ma=4,fm=0x4000220549222620


C:\WINDOWS\system32\cmd.exe DONE (0)
DoSteam
Igor complete.
[Run] Run game
Options: Z:/Laundromat_S_7E12E1CC_C36E43F8\MainOptions.json
[Debugger]target=127.0.0.1,yydebug="Y:/Laundromat_Simulator_3EE6273C_VM\Laundromat Simulator.yydebug"
X://windows/Runner.exe -game "Y:/Laundromat_Simulator_3EE6273C_VM\Laundromat Simulator.win"


This is what the log file outputs but the second testing window does not open. Any clues?
 

boi513

Member
nevermind. I think I confused the comppiler because I was trying to save a json itme list as an array element. I fixed it and now its working.
 
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