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GMS 2.3+ HTML5 Texture pages indexed wrongly


Hi, I've created a simple Whack-a-Mole game, but when exporting to HTML5, all indices for the graphics are screwed up.
The problem is identical to a past thread I found on here as well.

I've tried:
- Cleaning using the brush button / Ctrl + F7
- Changing the texture page dimensions
-- This actually changes which images are displayed but they never end up on the right position, whichever size I pick.
-- 1024x1024 yields a result that's almost good but there are still sprites missing/misplaced.
- Under Preferences/General/Paths I've Deleted the Temp Folder, Asset Cache and IDE Cache

All without results.
Anyone have any more suggestions?

See attached image