I posted about this on reddit over a week ago, thought I'd try here.
"An unknown error occurred while processing decodeAudioData."
The web browser's console sometimes reports this error when loading the audio for my HTML5 game from itch.io. If it happens, the song will not play but the game otherwise works. It's inconsistent and doesn't always happen. Sometimes the error is reported multiple times for multiple songs, sometimes only for one, and sometimes not at all. The songs, including the ones that do not have any issues, are all set to "Compressed (Uncompress on load)", Stereo, 16-bit, 44100 sample rate, 192kbps, default audio group.
I have only gotten this issue in Firefox. It seems to only happen to my larger songs (with sizes 2.51mb-3.16mb in the exported html5 files). It doesn't happen to my 528kb-sized song or miscellaneous small audio files. Should I encourage players to use Chrome, which doesn't seem to have this problem? Is Chrome recommended for the HTML5 export?
"An unknown error occurred while processing decodeAudioData."
The web browser's console sometimes reports this error when loading the audio for my HTML5 game from itch.io. If it happens, the song will not play but the game otherwise works. It's inconsistent and doesn't always happen. Sometimes the error is reported multiple times for multiple songs, sometimes only for one, and sometimes not at all. The songs, including the ones that do not have any issues, are all set to "Compressed (Uncompress on load)", Stereo, 16-bit, 44100 sample rate, 192kbps, default audio group.
I have only gotten this issue in Firefox. It seems to only happen to my larger songs (with sizes 2.51mb-3.16mb in the exported html5 files). It doesn't happen to my 528kb-sized song or miscellaneous small audio files. Should I encourage players to use Chrome, which doesn't seem to have this problem? Is Chrome recommended for the HTML5 export?