poliver
Member
Basically yeah. I've only been using gmaker for a couple of weeks now and what i've done is trying to create bones for my game. I've been looking up GML as i go and try to implement something new. What happens is the more I learn the more I want to go back and change things i've done before cause theres always appears to be a better way... I've never read through the manual, would that be a better option before even starting to tackle the problems?
Its funny how I tried GM 10 years ago and avoided GML like a plague now dont even touch Dnd. Also GM lacked cross-platform support then, so I tried to learn java instead and got bored very quickly as I couldn't see practicality of it at an absolute beginner level. Theres plenty of resources on GML now and With GML its so much more fun to learn, lol.
Its funny how I tried GM 10 years ago and avoided GML like a plague now dont even touch Dnd. Also GM lacked cross-platform support then, so I tried to learn java instead and got bored very quickly as I couldn't see practicality of it at an absolute beginner level. Theres plenty of resources on GML now and With GML its so much more fun to learn, lol.