S
Sourgass
Guest
I have learned game maker through trial and error for many years, and I can make most things i desire to come about one way or the other. However, a pedestrian system for an open world (overhead view) seems impossible, since I simply don't understand what method (script/scripts) you would use to get it done.
I've tried to use paths, but it seems inevidable that i would have to use hundreds of them to make it look like anything, and whenever you interact with one, how would you make him snap back into the path without massive issues? The best solution as far as i can see, would be to use nodes which i would place along the roads which the pedestrians could respond to, and prevent them from wandering all over, or even worse, inside everything.
*PS: It is important that the characters are not limited to it's regular cycle, but must be capable of straying, then returning to the sidewalk (which would be where most of them are situated).
Thank you very much if you've got any ideas.
I've tried to use paths, but it seems inevidable that i would have to use hundreds of them to make it look like anything, and whenever you interact with one, how would you make him snap back into the path without massive issues? The best solution as far as i can see, would be to use nodes which i would place along the roads which the pedestrians could respond to, and prevent them from wandering all over, or even worse, inside everything.
*PS: It is important that the characters are not limited to it's regular cycle, but must be capable of straying, then returning to the sidewalk (which would be where most of them are situated).
Thank you very much if you've got any ideas.