GameMaker How would I make a character able to push a tile?

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Shadowblitz16

Guest
does anybody have an example how I would make a character push a tile on the tilemap like in zelda?

I ask this because I am going to do tile based collisions but tiles seems to be always snapped to the grid.
 

RiK

Member
Is it just specific tiles you want to push separate from the main background tiles? In which case wouldn't it be better to implement those tiles you want to be able to interact with as objects and just use the same sprite image for them?
 
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