Xer0botXer0
Senpai
Hi guys,
So this sort of feels like a programming question, but I don't know in which direction to take it..
My idea is that you can just use animated sprites with distance_to_object(x,y,player) on the grass and then it will react, while also using the same with say rain to darken the grass and perhaps make it frown a bit, and squash a bit when walked on all dizzy like as it slowly spring sback to life.
But I'm trying to take a mathematical approach, although I don't entirely know how to do that.
Any ideas ?
I'm going to try out an idea now just to see, because I don't want to say show me how instead of saying look this is what I tried and it doesn't work for me.
So this sort of feels like a programming question, but I don't know in which direction to take it..
My idea is that you can just use animated sprites with distance_to_object(x,y,player) on the grass and then it will react, while also using the same with say rain to darken the grass and perhaps make it frown a bit, and squash a bit when walked on all dizzy like as it slowly spring sback to life.
But I'm trying to take a mathematical approach, although I don't entirely know how to do that.
Any ideas ?
I'm going to try out an idea now just to see, because I don't want to say show me how instead of saying look this is what I tried and it doesn't work for me.