E
Erik131313
Guest
Hi,
To program in GMS2, I use a non visible objet in the room. I use after the parts : create, steps and draw.
If I write in the draw part : draw_text(100,100, "Hello") . Hello is written on the screen.
After, if I write in the step part :
global.Layer[0] = layer_create(0);
a = instance_create_layer(100,100,global.Layer[0],olosange);
Hello is over the objet olosange. It is that I want.
But if I move an other objet at the position 100,100, Hello disappear. Perhaps is he under the other sprite ?
In which layer is written the text Hello ?
How do I do to have always the text over all the objets ?
Thanks.
To program in GMS2, I use a non visible objet in the room. I use after the parts : create, steps and draw.
If I write in the draw part : draw_text(100,100, "Hello") . Hello is written on the screen.
After, if I write in the step part :
global.Layer[0] = layer_create(0);
a = instance_create_layer(100,100,global.Layer[0],olosange);
Hello is over the objet olosange. It is that I want.
But if I move an other objet at the position 100,100, Hello disappear. Perhaps is he under the other sprite ?
In which layer is written the text Hello ?
How do I do to have always the text over all the objets ?
Thanks.