Pfap
Member
To support all human characters that can be rendered with utf-8 do you need to include a font that has all of the characters in order for Gamemaker to render them? I know there are a lot of great free fonts and solutions and lately it seems Google has been trying to make the web more "open", does anybody know of a one size fits all way to be able to render ALL characters? Or do I need to include a font that has any character I want to support? And if so is there a way to do it based off of the users device? Like, what fonts do Apple devices natively support and how can I access them?
Edit:
Having trouble wrapping my head around how to support emojis, as entered from the users device. As in a user types an emoji at the end or beginning of their name, how to display the emoji as it appears on their keyboard. Also, having trouble supporting Japanese, Chinese and Korean languages.
Edit:
Having trouble wrapping my head around how to support emojis, as entered from the users device. As in a user types an emoji at the end or beginning of their name, how to display the emoji as it appears on their keyboard. Also, having trouble supporting Japanese, Chinese and Korean languages.
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