I have an object set up to specifically follow the player object around my game and for some reason the follower object is always shaking when it follows the player and when the player stops moving. If anyone could help me figure out why it keeps doing this and to solve this issue I would be extremely great-full.
P.S. The follower object is using a coded move_towards_point system in order to follow the player around the game.
P.P.S. I only want the follower object to stop shaking and to stop moving altogether when it collides with the player, the point doesn't matter to me.
P.P.P.S. I have tried the collision event with the follower object but whenever it collides with the player object they both just get stuck on each other and I have no clue why.
Thanks for all the help! :3
P.S. The follower object is using a coded move_towards_point system in order to follow the player around the game.
P.P.S. I only want the follower object to stop shaking and to stop moving altogether when it collides with the player, the point doesn't matter to me.
P.P.P.S. I have tried the collision event with the follower object but whenever it collides with the player object they both just get stuck on each other and I have no clue why.
Thanks for all the help! :3