Imiglikos
Member
Hi,
How to set in a draw event.
sprite position so that it is always displayed as it appears in the upper left corner, both in full screen and in window mode
I currently have yes
but when I switch to windowed mode the sprite is in a different place than on fullscreen
How to set in a draw event.
sprite position so that it is always displayed as it appears in the upper left corner, both in full screen and in window mode
I currently have yes
but when I switch to windowed mode the sprite is in a different place than on fullscreen
GML:
if (bones) {
draw_sprite(spr_icon_bone, 1 , view_xview+5,view_yview+100)
}