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How to see which objects uses the most memory in GameMaker Studio Debug mode

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Guest
Hello! My question might seems stupid, but I am really experienced with GameMaker Debug Mode. I need to destroy a memory leak, and I heard that in Debug mode, you can see which object in the game uses the most memory. If it is true, how can I see that ? Thank you!
 

obscene

Member
You can only use the debugger to see when a memory leak is occurring and watch it live but you won't be able to tell where it's coming from from the debugger alone. You may need to eliminate objects to narrow it down. At least this is the case in 1.4.
 
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