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IJsandwich
Guest
I've never used structs so I'm working with one to store some key info for my game; in this struct will be a number of very small ds grids (right now it's just one). I've also only ever written data structures to ini files, so I don't know how to save a whole struct containing data structures. How can I save this struct? Will I need to "open" the struct and save the grids individually? Will it be better to use arrays instead of small grids?
Also, keep in mind that I am kind of testing the waters with this struct/grid system. If this seems like a bad move or you have a better idea please let me know.
Also, keep in mind that I am kind of testing the waters with this struct/grid system. If this seems like a bad move or you have a better idea please let me know.