GML Visual How to rotate screen by 180° with sprite

E

Enes

Guest
Hello forum! I want to make a special elevator, that goes down but after a certain point, the elevator (which is a sprite going down) will rotate by 180° so that it looks like as if it would go up and the screen will also rotate too so that the elevator brings the player to a new place, which is at the bottom. Hope you knwo what I mean and I really need this to work. Please, can someone HELP me? I will give credits too if it works...
 

Kahrabaa

Member
The sprite can be rotated using this variable in the object image_angle.

You can control the camera with
view_angle in gms 1.4
https://docs.yoyogames.com/source/dadiospice/002_reference/windows and views/views/view_angle.html
camera_set_view_angle in gms 2
https://docs2.yoyogames.com/source/_build/3_scripting/4_gml_reference/cameras and display/cameras/camera_set_view_angle.html

The rest is up to you!
Good luck

Edit: Didnt see the drag on drop tag. I dont know if there is a dragandrop for the angle of the view.
 
E

Enes

Guest
The sprite can be rotated using this variable in the object image_angle.

You can control the camera with
view_angle in gms 1.4
https://docs.yoyogames.com/source/dadiospice/002_reference/windows and views/views/view_angle.html
camera_set_view_angle in gms 2
https://docs2.yoyogames.com/source/_build/3_scripting/4_gml_reference/cameras and display/cameras/camera_set_view_angle.html

The rest is up to you!
Good luck

Edit: Didnt see the drag on drop tag. I dont know if there is a dragandrop for the angle of the view.

ok, many thanks man! I'll give credit if its work;-)
 
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