elsen
Member
Hi there,
It's been a while my Game Maker skills are rusty (joining from game maker v6 )
I'm using the default physic engine to create, move, and collides my objects,
I would like to create a box that is empty
so that something inside this box could interact with it using physics.
What's the best way to represent that box?
Ideally, I'd create a polygon, that can be "styled" with sprites and that could rely on the default physic engine,
but I don't know how to get started, nor if it's even possible.
It's been a while my Game Maker skills are rusty (joining from game maker v6 )
I'm using the default physic engine to create, move, and collides my objects,
I would like to create a box that is empty
so that something inside this box could interact with it using physics.
What's the best way to represent that box?
Ideally, I'd create a polygon, that can be "styled" with sprites and that could rely on the default physic engine,
but I don't know how to get started, nor if it's even possible.