Hello, I'm making a run and gun game similar to Metal Slug, and so far I've been making progress, little as it is. So one of my problems atm is, How can I control the firing rate of my gun without using an alarm? I looked into the code of Relic Hunter: Zero and didn't see any instance of an alarm being used. I was wondering how this was done. Here's my game. https://www.dropbox.com/s/7dvh3hxn3cxx2d2/ARE_YOU_READY.gmz?dl=0 Thank you for any help you can give!