thom
Member
Hi,
The online community of my game Ultimate Racing 2D found out that people were cheating in online multiplayer. The game uses an (invisible) grass sprite to detect when someone is driving on the grass and should therefore be slowed down. However the cheaters have been able to change this sprite and remove the parts of it so they are not slowed down by the grass anymore. I believe with tools like https://yal.cc/r/17/yytextureview/ it's possible to change the game sprites. My question is, if it is possible to prevent players from changing the game sprites?
Edit: I believe they use the UndertaleModTool to decompile the data.win file of the game
The online community of my game Ultimate Racing 2D found out that people were cheating in online multiplayer. The game uses an (invisible) grass sprite to detect when someone is driving on the grass and should therefore be slowed down. However the cheaters have been able to change this sprite and remove the parts of it so they are not slowed down by the grass anymore. I believe with tools like https://yal.cc/r/17/yytextureview/ it's possible to change the game sprites. My question is, if it is possible to prevent players from changing the game sprites?
Edit: I believe they use the UndertaleModTool to decompile the data.win file of the game
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