D daniel120 Guest Jul 29, 2016 #1 I want to set image_speed to be greater than 0 and then have it stop automatically.
D daniel120 Guest Jul 29, 2016 #3 dumb question is dumb. Of course I can't find what I'm looking for until after I post the question. https://docs.yoyogames.com/source/d...nstances/instance properties/image_index.html This talks about image_index and even gives a nice example: Code: if image_speed > 0 { if image_index > image_number - 1 instance_destroy(); }
dumb question is dumb. Of course I can't find what I'm looking for until after I post the question. https://docs.yoyogames.com/source/d...nstances/instance properties/image_index.html This talks about image_index and even gives a nice example: Code: if image_speed > 0 { if image_index > image_number - 1 instance_destroy(); }
O Ota Guest Dec 30, 2016 #4 I was looking for the solution to this problem and someone pointed me this: Animation End event . It's an Event like a Step or Create Event, just put in anything you want to do when your animation ends and it will cut it for you!
I was looking for the solution to this problem and someone pointed me this: Animation End event . It's an Event like a Step or Create Event, just put in anything you want to do when your animation ends and it will cut it for you!