N
Noba
Guest
Anyone know a quick and easy way to do this?
Every single video I've found has been half an hour long and right now I haven't got the time since I need to get this implemented quickly. It needs to also work for the enemies, their ai doesn't need to work in a way where they actively try to avoid walls since they way they're designed means that doesn't matter attack wise (in a way).
Every single video I've found has been half an hour long and right now I haven't got the time since I need to get this implemented quickly. It needs to also work for the enemies, their ai doesn't need to work in a way where they actively try to avoid walls since they way they're designed means that doesn't matter attack wise (in a way).