duran can
Member
I'm trying to platform game, using new tileset system. How can i do perfect collision with tileset?
thanks for all replies
Code:
sw=bbox_right - bbox_left+1;
sh=bbox_bottom - bbox_top+5;
//bottom collision
if ( tilemap_get_at_pixel(map_id,x,y+sh/2)!=0
|| tilemap_get_at_pixel(map_id,x+sw/2,y+sh/2)!=0
|| tilemap_get_at_pixel(map_id,x-sw/2,y+sh/2)!=0){
move_contact_all(direction,1);
speed=0;
vspeed=0;
hspeed=0;
}else{direction=270;speed=grv;}
thanks for all replies