FlatulenzaFiamm
Member
Hello everybody!
It's been a long time since my last "OMG PLEASE H4LP MEEE" thread, just because during the past years I gained
more experience using this program. Sadly, I'm not even close from being an average programmer, so I came
here to ask for some help, again.
My main problem has always been animations and sprites: sometimes because they were too big, or too "heavy",
leading to the inevitable crash or malfunctioning of my game.
Recently, the "An error as occured while running the game" error message, popped out again, and I'm pretty sure that
it has something to do with my sprites and animations. No big deal, I'll just restart making the whole game and sprites as
always to improve.
But the question is: how could I improve on this? I mean, how could I avoid the return to the problem of "memory" everytime?
My default resolution is 960x540, so my animations are based off it.
Have you got any suggestion?
Thanks alot!
It's been a long time since my last "OMG PLEASE H4LP MEEE" thread, just because during the past years I gained
more experience using this program. Sadly, I'm not even close from being an average programmer, so I came
here to ask for some help, again.
My main problem has always been animations and sprites: sometimes because they were too big, or too "heavy",
leading to the inevitable crash or malfunctioning of my game.
Recently, the "An error as occured while running the game" error message, popped out again, and I'm pretty sure that
it has something to do with my sprites and animations. No big deal, I'll just restart making the whole game and sprites as
always to improve.
But the question is: how could I improve on this? I mean, how could I avoid the return to the problem of "memory" everytime?
My default resolution is 960x540, so my animations are based off it.
Have you got any suggestion?
Thanks alot!