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Graphics how to make image better?

Discussion in 'Game Design, Development And Publishing' started by Jether, Jan 17, 2019.

  1. Jether

    Jether Member

    Dec 13, 2018
    this is my picture,
    left one is in 1920*1080, I draw it in this resolution,
    right one is in 1280*720
    but in 1280*720 it is not good very much,
    how to make it be better??

    Attached Files:

    • aaa.png
      File size:
      4.6 KB
  2. Sn3akyP1xel

    Sn3akyP1xel Member

    Mar 13, 2018
    Scaling pixel art down to any ratio is going to destroy the art unless you use aliasing (but this will increase your colors and not be pixel precise anymore).
    The only way to minimise the damage is to scale it by a factor, but even then you will probably have to re-draw details back in again.
    Try to make the artwork the correct scale from the start Jether.
    Niels likes this.
  3. mizzy

    mizzy Member

    Jan 14, 2019
    +1 agree with post above
    1px width lines don't scale. Either draw the sprite at the correct size (so you don't have to scale it), or make your lines thicker (and scale down using aliasing)
  4. Niels

    Niels Member

    Jun 22, 2016
    Pixel art doesn't like to be deformed
  5. NightFrost

    NightFrost Member

    Jun 24, 2016
    Pixelart should not be downscaled due to inevitable loss of information, as you've observed, only upscaled. Look at any pixelart game and you'll see this. For example the GMS made pixelart game Hyper Light Drifter has a pixel resolution of something like 480x270, blown up to your screen size. If you need to downscale, use art with thicker color features so it resists the loss of information better.

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