T
TankRockett
Guest
I'm making an enemy object where the enemy will go on a specific path to patrol.Then he will stop at a certain point to look around for the player.
I planned to make him change his sprite direction every 2 seconds(Enemies vision's for another day)but i seems to stuck here.I want the alarm to start as soon as he stops in the middle of the path,but i don't know how to activate the alarm in the step event.
Any ideas ?
I planned to make him change his sprite direction every 2 seconds(Enemies vision's for another day)but i seems to stuck here.I want the alarm to start as soon as he stops in the middle of the path,but i don't know how to activate the alarm in the step event.
Any ideas ?