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how to make a Package ID

FrostyCat

Redemption Seeker
See: Marketplace - Creating And Uploading An Asset Package
The Display Name is what will be shown as the name for the package on Marketplace, and the Package ID is what will be used to identify the package from GameMaker Studio 2 and within the Marketplace publisher dashboard. The PackageID must be unique to the asset being uploaded, and should follow reverse URL format, eg: com.<Company Name>.<PackageName>.
An example is com.JosiCraft.MyAsset.
 
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