pixeltroid
Member
I'm thinking of an object with a 32x32 sprite and mask that I can lay around the room. I should be able to walk through it like it isn't there, but certain enemies should not be able to pass through it, and should react to it the way it would when it touches a solid object.
The reason is I am trying to create an easy to revise "boundary" for certain special enemies and bosses....and preventing them from entering certain areas.
Any ideas as to how I should go about this?
The reason is I am trying to create an easy to revise "boundary" for certain special enemies and bosses....and preventing them from entering certain areas.
Any ideas as to how I should go about this?