A
Artwark
Guest
obj_controller
randomize();
if !instance_exists(obj_coin)
{
coins = 1;
instance_create_layer(random(room_width),random(room_height),"layer_coin",obj_coin);
instance_create_layer(random(room_width),random(room_height),"layer_coin",obj_coin);
instance_create_layer(random(room_width),random(room_height),"layer_coin",obj_coin);
instance_create_layer(random(room_width),random(room_height),"layer_coin",obj_coin);
/*instance_create_layer(grow1,grow1,"layer_coin",obj_coin);
instance_create_layer(grow2,grow2,"layer_coin",obj_coin);
instance_create_layer(grow3,grow3,"layer_coin",obj_coin);
instance_create_layer(grow4,grow4,"layer_coin",obj_coin);
instance_create_layer(grow5,grow5,"layer_coin",obj_coin);*/
}
else
coin =0;
The problem with this code is that the coins appear but they don't appear within the game and they collide with the other objects meaning that you can't get the coins. How do I fix this?
randomize();
if !instance_exists(obj_coin)
{
coins = 1;
instance_create_layer(random(room_width),random(room_height),"layer_coin",obj_coin);
instance_create_layer(random(room_width),random(room_height),"layer_coin",obj_coin);
instance_create_layer(random(room_width),random(room_height),"layer_coin",obj_coin);
instance_create_layer(random(room_width),random(room_height),"layer_coin",obj_coin);
/*instance_create_layer(grow1,grow1,"layer_coin",obj_coin);
instance_create_layer(grow2,grow2,"layer_coin",obj_coin);
instance_create_layer(grow3,grow3,"layer_coin",obj_coin);
instance_create_layer(grow4,grow4,"layer_coin",obj_coin);
instance_create_layer(grow5,grow5,"layer_coin",obj_coin);*/
}
else
coin =0;
The problem with this code is that the coins appear but they don't appear within the game and they collide with the other objects meaning that you can't get the coins. How do I fix this?