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GameMaker how to make a fluent falling physics engine

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gamer_essence

Guest
so think of this as kind of like angry brids, when i have a block i want it to fall (i have that part down), but the problem arises when what if the block gets rotated and lands on a corner or just not flat on one side. I want to have it rotate and fall on its flat side or most heavy side just like in real life??? Any help would be greatly appreciated!!!
 
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