K
KrashHash
Guest
Well, first post on the new GM forums!
I know it's probably a big ask here; but how would you make a basic 3D game where you can move around and collide into walls, which uses the raycasting technique (like the old Id Software games)? It's always interested me and I kinda wanna try out something besides 2D platformers and all that jazz; and all I know about making 3D games is they add the 3rd dimension (depth as it is known in GM:Studio).
Any and all replies are appreciated!
I know it's probably a big ask here; but how would you make a basic 3D game where you can move around and collide into walls, which uses the raycasting technique (like the old Id Software games)? It's always interested me and I kinda wanna try out something besides 2D platformers and all that jazz; and all I know about making 3D games is they add the 3rd dimension (depth as it is known in GM:Studio).
Any and all replies are appreciated!