G
GMMG
Guest
Ich created an app App1 and exported to UWP "Package an x64 build".
I get an App1 directory with an App1.appx in it. I I doubleclick on it I get a Window like this:
"Install Made in GameMaker Studio 2? <Install Button>"
If I click on the install button I get in the Windows 10 setting
at "Apps & Features" an "Made in GameMaker Studio 2" entry.
Then I exported an App2 to UWP "Package an x64 build".
I get an App2 directory with an App2.appx in it.
If I doubleclick on App2.appx I get the message
"Made in GameMaker Studio 2 is already installed <Start> Button"
If I click on the start button my old App1 starts.
To start my App2 I have to deinstall the App named "Made in GameMaker Studio 2"
at Windows 10 Apps & Features settings. After deinstalling "Made in GameMaker Studio 2"
I can then doubleclick on App2.appx and get an Install button.
So the problem seems to be although the two apps are exported on different
names (App1.appx and App2.appx) at Apps & Features they are both
named "Made in GameMaker Studio 2".
So I think Windows 10 thinks because of the same name it's the same app.
Why are my App1 and App2 named "Made in GameMaker Studio 2" in Windows 10?
Where can I change the "Made in GameMaker Studio 2" name in GMS2?
If I can set "Made in GameMaker Studio 2" to different names for different
apps can I then run more than one UWP app or is there then another problem?
I get an App1 directory with an App1.appx in it. I I doubleclick on it I get a Window like this:
"Install Made in GameMaker Studio 2? <Install Button>"
If I click on the install button I get in the Windows 10 setting
at "Apps & Features" an "Made in GameMaker Studio 2" entry.
Then I exported an App2 to UWP "Package an x64 build".
I get an App2 directory with an App2.appx in it.
If I doubleclick on App2.appx I get the message
"Made in GameMaker Studio 2 is already installed <Start> Button"
If I click on the start button my old App1 starts.
To start my App2 I have to deinstall the App named "Made in GameMaker Studio 2"
at Windows 10 Apps & Features settings. After deinstalling "Made in GameMaker Studio 2"
I can then doubleclick on App2.appx and get an Install button.
So the problem seems to be although the two apps are exported on different
names (App1.appx and App2.appx) at Apps & Features they are both
named "Made in GameMaker Studio 2".
So I think Windows 10 thinks because of the same name it's the same app.
Why are my App1 and App2 named "Made in GameMaker Studio 2" in Windows 10?
Where can I change the "Made in GameMaker Studio 2" name in GMS2?
If I can set "Made in GameMaker Studio 2" to different names for different
apps can I then run more than one UWP app or is there then another problem?