C
carbonphry
Guest
I can compile the game to the Switch within Gamemaker studio 2 and it works totally fine. I am using the correct versions of GMS and NSDK.
However, to get it working inside the switch, I need a .nsp of the game or something correct? Using the GMS create executable button just does nothing. GMS literally just sits there and doesn't do anything.
Once you've made sure the game works on the compiler and shows up in the switch, how do you actually install the game into the switch so it can be tested without having to wait an hour to compile each time?
Thanks
However, to get it working inside the switch, I need a .nsp of the game or something correct? Using the GMS create executable button just does nothing. GMS literally just sits there and doesn't do anything.
Once you've made sure the game works on the compiler and shows up in the switch, how do you actually install the game into the switch so it can be tested without having to wait an hour to compile each time?
Thanks