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raidvenenogm

Guest
Hello!

I want to make a game like Emily is Away
When you make your choices and you deal with the consequences.

Im new in GM, and i want to know how to do it.
Someone has a link of a engine or tutorial?

I found a old link of a appearly very good,
but was hosted in MEGAUPLOAD (2010).


Please, i want this so much!! :)

Sorry about my english:confused:

:bash:
 
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Zachary_tzy

Guest
Here's a link of a video I found, which I think can be used to also emulate Emily is Away.
You might need to adapt it where it also display the dialogue choices to select, and maybe make it selectable with the number keys like Emily is away. Its a tutorial for GMS2 but I can't see why it won't work for GMS1.4 as well. Good luck and I hope it helps!
 
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raidvenenogm

Guest
Thx!! You helped a lot.
:)
Can i put you in the credits?
 
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raidvenenogm

Guest
but, if wasnt you....
What was my idea to do this
- make an object (depth = -1) ;
- each message, add '#';
- each message, y -= 20;
- and the old message will stay behind of the object;

i dont know if you understand,
but now, you know how much you helped me.

(again) Thanks!
(again) Sorry about my english
:)
 
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